The Client:
My client needed a large random town generator, which required me to generate multiple building types, although (thankfully) I did not have to generate their placement, and I also had to make them a tier from 1-3. I also had to have 3 different types of generators for better towns. They wanted this done in a week which I delivered.
Coding Languages Used:
I used Luau as they have a pretty good random generator already built in, which I just had to modify. I housed the project on Roblox Studio which I have talked about previously on one of my other portfolio items.
What I learned:
I honestly did not learn much of anything from this project, as it was well in acceptability of my current skill level.
Struggles Faced:
While it was easy to make the whole generator, it was excruciatingly tedious, as I just had to sit at my computer for hours just coding repeating lines. I also found out that the generator has its limits, so I had to separate it into 3 different codes.